Warning: Some posts on this platform may contain adult material intended for mature audiences only. Viewer discretion is advised. By clicking ‘Continue’, you confirm that you are 18 years or older and consent to viewing explicit content.
I enjoyed adding the new areas / zones to my cities, but the mechanics were dry as fuck and required “cheesing” to unlock all buildings.
I think there was a disconnect between what CO intended CS to be, and what it became. The people playing 8+ years after release want a sandbox where they can create their dream cities, not minuscule goals that made that dream harder.
I’m excited for CS2 because it seems more catered to the sandbox but with better city simulation mechanics, but let’s hope they do something interesting with the DLCs (and fix performance, obviously).
I enjoyed adding the new areas / zones to my cities, but the mechanics were dry as fuck and required “cheesing” to unlock all buildings.
I think there was a disconnect between what CO intended CS to be, and what it became. The people playing 8+ years after release want a sandbox where they can create their dream cities, not minuscule goals that made that dream harder.
I’m excited for CS2 because it seems more catered to the sandbox but with better city simulation mechanics, but let’s hope they do something interesting with the DLCs (and fix performance, obviously).