- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can’t say (NDA).
Now, I focus on what matters to me—my own game, and the following words:
Games industry, we must UNIONIZE.
[…]
I signed an agreement not to cause any harm to Telltale’s business as part of my severance package. But I am legally allowed to speak on behalf of being laid off, and this statement of fact is sincerely not an attempt to cause harm or ruination to the company.
Additional non-contract breaking details: I originally re-joined Telltale because I’ve always wanted to work on TWAU2 (as a fan of the original). Our team was very small and I was genuinely excited for the game. Telltale has yet to publicize any of what has happened.
Well, there goes any hope for The Wolf Among Us 2. How terrible, I hope the devs at least got a good severance package.
Nerdslayer did a great job giving most of the history of TTG, from beginning to shutdown https://inv.tux.pizza/watch?v=8JUlDr7EdqQ
Also related, Bill Willingham, who wrote The Wolf Among Us, released his IPs in the public domain as a middle finger to DC, who’s not paying him royalties, nor did they consult him on the making of the game. - https://exputer.com/news/games/the-wolf-among-us-creator-public/
It’s really a shame, I loved their Sam & Max. Their Monkey Island was a lot of fun, as well.