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Now you’re talking about the quality of a game. That’s a completely different discussion. I obviously take a good, short game over a long, bad game as well. But given that the quality is equal in all aspects, I would always take the longer game over the shorter one.
I don’t think it is a completely different discussion. The length of the game affects length of development time, the available budget that they can spend on a game, etc. There are all sorts of effects on development, which circles back to me not feeling the new Halos or the new Assassin’s Creeds are as good anymore. I hardly consider length of a game at all in how I feel about it or prefer it, as long as feels like it should be that long, which comes back to pacing again.
Now you’re talking about the quality of a game. That’s a completely different discussion. I obviously take a good, short game over a long, bad game as well. But given that the quality is equal in all aspects, I would always take the longer game over the shorter one.
I don’t think it is a completely different discussion. The length of the game affects length of development time, the available budget that they can spend on a game, etc. There are all sorts of effects on development, which circles back to me not feeling the new Halos or the new Assassin’s Creeds are as good anymore. I hardly consider length of a game at all in how I feel about it or prefer it, as long as feels like it should be that long, which comes back to pacing again.