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I occasionally think back to Rocket League, which I loved in its earlier days. I put close to 100 hours into it, which is a lot for one game for me. Then they added lootboxes, leaned harder into the competitive space, and just completely sucked the soul out of it. And yet it’s still hugely popular.
Funny you mention that, I just installed it on my Steam Deck a few days ago to give it another try. Casual is not casual anymore, everyone’s a competitive try hard now. I remember when it was fun :(
Rocket League has always been marketed as a competitive game. Obviously, if you haven’t played in a long time, the now low level players in casual look like tryhards, but that happens in every competitive activity as time goes on. The requirement to be a “bad player” goes up as the “good players” get better.
I occasionally think back to Rocket League, which I loved in its earlier days. I put close to 100 hours into it, which is a lot for one game for me. Then they added lootboxes, leaned harder into the competitive space, and just completely sucked the soul out of it. And yet it’s still hugely popular.
I just don’t get it.
Funny you mention that, I just installed it on my Steam Deck a few days ago to give it another try. Casual is not casual anymore, everyone’s a competitive try hard now. I remember when it was fun :(
Rocket League has always been marketed as a competitive game. Obviously, if you haven’t played in a long time, the now low level players in casual look like tryhards, but that happens in every competitive activity as time goes on. The requirement to be a “bad player” goes up as the “good players” get better.