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I’m not very far into BG and never have played tabletop DnD, but it has shown me how much “on rails” and handholding there is in many open world RPG games. Currently I have multiple ways of fulfilling my main mission and no idea which is better or right. It’s a circumstance I’ve never seen in another game and did catch me off guard a bit at first and was maybe slightly frustrating, as I want to make the right choices, but I thought of how it would play out in a tabletop game where the players really do not know and see it more like a choose your own adventure now.
I’m not very far into BG and never have played tabletop DnD, but it has shown me how much “on rails” and handholding there is in many open world RPG games. Currently I have multiple ways of fulfilling my main mission and no idea which is better or right. It’s a circumstance I’ve never seen in another game and did catch me off guard a bit at first and was maybe slightly frustrating, as I want to make the right choices, but I thought of how it would play out in a tabletop game where the players really do not know and see it more like a choose your own adventure now.