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Sadly too true. Just tried a quick round, ended up getting stuck in the debrief screen where the ship is supposed to fly to the cruiser and had to Alt F4 out of the game. These kind of issues get quite tiresome.
Tried some more and sadly had a bunch of people crashed in my lobby a couple of times, and I crashed one game too. Later I started the game and I got logged out “due to inactivity” while on my ship for barely 30 seconds checking out a few items lmao
It’s so annoying how bigs repeatedly happen, including stuff that’s been fixed before, after every game update.
I don’t think it’s a traffic surge issue. The disconnects, crashes and getting stuck in some screens have been issues since launch. Some of them got fixed, but they seem to keep returning every update. Especially the crashes often seem related to specific weapons or actions. Like previously it was the Arc weapons that had high risk of crashes, at some point even throwing snowballs was advised against because it would often introduce crashes.
Its worth going back. The buffs have made almost all the weapons / strategems suitable for harder difficulties. Its still buggy (a game I played post patch had a missions-blocking fault), but worthwhile to experiment with new loadouts.
Yeah I’ve been getting back in but the amount of crashes are a joke still. It’s like every operation there is at least one mission I’ll crash. Yesterday had the luck after almost 40 minutes in a level 10 bot mission where we finally made it to the extraction after running out of reinforcements and collecting many samples it crashed right when the ship was called in.
Also the missions feel wildly inconsistent, some are difficult on level 10, but most are way too easy now. I feel like a lot of the challenge of high difficulty missions have been taken away by the weapon buffs.
Possibly worth checking back in, but frankly I think I’ll still rather wait until they drop new content like the Illuminate.
Also wouldn’t be surprised if a bunch of new issues will pop up now, as is tradition with Helldivers game updates.
The player base are the beta testers!
Sadly too true. Just tried a quick round, ended up getting stuck in the debrief screen where the ship is supposed to fly to the cruiser and had to Alt F4 out of the game. These kind of issues get quite tiresome.
Tried some more and sadly had a bunch of people crashed in my lobby a couple of times, and I crashed one game too. Later I started the game and I got logged out “due to inactivity” while on my ship for barely 30 seconds checking out a few items lmao
It’s so annoying how bigs repeatedly happen, including stuff that’s been fixed before, after every game update.
Thanks for confirming that it’s still not worth trying to jump back in.
My dude, the patch just came out. It’s likely just a surge of traffic.
I don’t think it’s a traffic surge issue. The disconnects, crashes and getting stuck in some screens have been issues since launch. Some of them got fixed, but they seem to keep returning every update. Especially the crashes often seem related to specific weapons or actions. Like previously it was the Arc weapons that had high risk of crashes, at some point even throwing snowballs was advised against because it would often introduce crashes.
Its worth going back. The buffs have made almost all the weapons / strategems suitable for harder difficulties. Its still buggy (a game I played post patch had a missions-blocking fault), but worthwhile to experiment with new loadouts.
Orbital napalm is fun 😁
Yeah I’ve been getting back in but the amount of crashes are a joke still. It’s like every operation there is at least one mission I’ll crash. Yesterday had the luck after almost 40 minutes in a level 10 bot mission where we finally made it to the extraction after running out of reinforcements and collecting many samples it crashed right when the ship was called in.
Also the missions feel wildly inconsistent, some are difficult on level 10, but most are way too easy now. I feel like a lot of the challenge of high difficulty missions have been taken away by the weapon buffs.