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Fastest I’ve seen was a game called “Hyenas”. It was an extraction shooter from Sega and right when it was going to launch they knew the juice wasn’t worth the squeeze and cancelled a completely finished game weeks out from launch.
Two weeks? That’s got to be a record for the shortest amount of time it took for a live service game to completely crash and burn.
I thought this too initially, but sadly “The Day Before” has it beat
Fastest I’ve seen was a game called “Hyenas”. It was an extraction shooter from Sega and right when it was going to launch they knew the juice wasn’t worth the squeeze and cancelled a completely finished game weeks out from launch.