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- cross-posted to:
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Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.::Fees of up to $0.20 per install threaten to upend large chunks of the industry.
I can even automate it for pennies.
Spin up 100 digital ocean droplets with Terra form. Install steam, the game, open the game, let it crash. Kill the droplet and do it again.
For every $0.70 I spend, I could get ~2000 installs. Per hour. Costing some dev up to $400/h