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Crysis was single threaded so single core clock speed was the bottleneck. It remained a benchmark for so long mostly because after it’s release multicore systems became the norm.
Never forget I bought an Core 2 duo against all advice and I ran Crysis better than core 2 quad beta boys
Crysis was single threaded so single core clock speed was the bottleneck. It remained a benchmark for so long mostly because after it’s release multicore systems became the norm.