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Imagine you created your very first app. You developed the concept, workedtirelessly on the key features, design, tested it and fixed the bugs. Themoment has...
If it is a pay what you want model I am all for it. This would be similar to how elementary OS st
The problem with a fixed price is you have to always calibrate it according to the economy of the user’s geolocation. What is cheap for a person from a developed world may be unaffordable for a third world county.
Maybe it should be a pay what you want but it doesn’t charge you for a week. So you can use the app and then decide whether to up the price if it’s useful or cancel the payment if it doesn’t work for you.
If it is a pay what you want model I am all for it. This would be similar to how elementary OS st
The problem with a fixed price is you have to always calibrate it according to the economy of the user’s geolocation. What is cheap for a person from a developed world may be unaffordable for a third world county.
I would be totally down with a pay what you want model with most proceeds going to devs.
Basically a prompt to donate to the devs with 5-10% going to the package manager.
Some apps I’ve used are totally worth $1-$5
Maybe it should be a pay what you want but it doesn’t charge you for a week. So you can use the app and then decide whether to up the price if it’s useful or cancel the payment if it doesn’t work for you.
I like the delayed charge since you can’t return a donation.
Something like a default of 14 days adjustable to 0-30 or reoccurring (default annual).
This is all turning into a nice idea into an alt android package manager you can sub to repos.