• ZeroHora@lemmy.ml
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    3 months ago

    Good mobile game = ports from PC games and emulators

    miHoYo games could be so much more if they are PC/Console games instead of mobile.

    The only truly mobile game that I can think of that I can say is good is Pokemon GO, and I don’t even like it but is the only game that truly uses the uniqueness of the mobile platform as a game feature.

    • 🔍🦘🛎@lemmy.world
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      3 months ago

      I’m in a closed beta for WalkScape, which is a single-player RPG that uses your pedometer for all game progress. Travel to another location? Chop down trees? Craft a bronze mining pick? Stomp grapes into wine? All of them progress only as you take steps throughout the day. A great little game to check in on now and then, and I feel utilizes the mobile platform well.

      • Trainguyrom@reddthat.com
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        3 months ago

        That sounds like the best things I currently use PoGo for. I love chewing through eggs with my daily bike rides

        • 🔍🦘🛎@lemmy.world
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          3 months ago

          It’s neat, if fairly barebones. You pop open the game, see if you’ve completed your current activity (reached a destination you walked to, finished crafting through your item stack, gathered materials until your bag is full) then designate the next thing you’ll do. But, it’s F2P, ad-free, and the devs are very genuine! There’s another beta wave soon because they’re showing it at Gamescom! https://walkscape.app
          Also, it’s more forgiving than POGO since it uses STRICTLY pedometer (step count), so it doesn’t try to see if you were running too fast, changing location, etc.

    • derpgon@programming.dev
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      3 months ago

      I, for the love of God, cannot play Genshin on mobile. The controls are absolutely garbage. On PC tho, it is really good.

      • ZeroHora@lemmy.ml
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        3 months ago

        My problem with Genshin is not even that. The game is a mobile first and that limits the mechanics of the game.

        If the basic Normal/Hard Hit + 1 skill + ultimate is shit on mobile imagine if they implemented combos like DMC.

        • derpgon@programming.dev
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          3 months ago

          It is way deeper than that though, or at least that’s what I think about the endgame content.

          Sure, exploration is piss easy, but the Abyss not so much.

          • ZeroHora@lemmy.ml
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            3 months ago

            The last levels of Abyss is more about team comp + good items than what you can do with the combat.

            Of course you need to dodge and switch characters efficiently but the ceiling of the game is low. You have some interesting things like the 2H characters jumping + attack but is not like a essential skill of the game.