• badcodecat@lemux.minnix.dev
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    3 months ago

    there’s an unfortunate bug where the flamethrower is ineffective against regular chargers (still works on behemoths apparently though), but other than that great update!

    • jballs@sh.itjust.works
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      3 months ago

      Is it a bug? This is buried under the miscellaneous notes. Though you’re right, I don’t see why it would behave differently on Behemoths compared to Chargers.

      Adjusted flame effects to work more realistically.

      It doesn’t go through various bodies/objects where bounce off would be the expected behavior, like on armors and static objects.

      • badcodecat@lemux.minnix.dev
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        3 months ago

        your telling me it’s not a bug?

        i thought it was somthing to do with the new flame primary and secondarys, that shouldnt be able to kill chargers being applied to the flamethrower

        but, if not, this is so bizzare

        • Coskii@lemmy.blahaj.zone
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          3 months ago

          It’s not a bug. They made it so armored units deflect the fire, both alive and dead. You can still cook them, assuming you can aim at the fleshy/less armored bits.