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I also strongly agree that Burnout 3: Takedown and Burnout Revenge are the best in the series, the most focused and polished… Burnout Paradise is OK but lacks something those other two have.
Whenever I think about Burnout Paradise I think about somebody (I think it was Yahtzee) describing the world of Burnout Paradise as a post apocalyptic nightmare world where cars have taken over, and one lone human hides out in his radio station broadcasting desperately to a murderous mechanical audience.
While it’s possible that a different reviewer applied that hypothetical headcanon to the Burnout series, I believe you’re actually thinking of Ross’ Game Dungeon. Specifically the Trackmania Canyon video, not Burnout.
Paradise is simply not a Burnout game. It’s a great racing game, but there’s nothing Burnout about it.
I’ll take Burnout 3 or even Burnout Revenge any day. That crash junctions are the series bread and butter.
I thought no one remembered when Burnout was a puzzle game with car physics and explosions. It was criminal to turn Burnout into a full racing game.
I also strongly agree that Burnout 3: Takedown and Burnout Revenge are the best in the series, the most focused and polished… Burnout Paradise is OK but lacks something those other two have.
Whenever I think about Burnout Paradise I think about somebody (I think it was Yahtzee) describing the world of Burnout Paradise as a post apocalyptic nightmare world where cars have taken over, and one lone human hides out in his radio station broadcasting desperately to a murderous mechanical audience.
While it’s possible that a different reviewer applied that hypothetical headcanon to the Burnout series, I believe you’re actually thinking of Ross’ Game Dungeon. Specifically the Trackmania Canyon video, not Burnout.
It lacks the crash junctions. It has a really half assed mode that’s nowhere near as interesting.
Also racing in an open world not nearly as fun as racing in bespoke tracks.