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This is it. Forget all the tracked on nonsense. The base building, the character management, production chains all that nonsense…
If you focus on the combat/looter aspect of the game, that part is actually pretty good. A world apart from the janky combat of Fallout, it actually feels pretty visceral.
They may not explode like in Fallout, but there is a new fun spectacle in town: Shooting out backpacks on low gravity environments and launching your enemies off world.
This is it. Forget all the tracked on nonsense. The base building, the character management, production chains all that nonsense…
If you focus on the combat/looter aspect of the game, that part is actually pretty good. A world apart from the janky combat of Fallout, it actually feels pretty visceral.
They may not explode like in Fallout, but there is a new fun spectacle in town: Shooting out backpacks on low gravity environments and launching your enemies off world.