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No shade on the game, but the way people look at the barely conprehensible bloated MESS and think “it is hard to understand therefore it is smart and clever and deep wow” frequently pisses me off. Probably because we have the same tendency in software development.
I have dug in and understood some parts, and so far it’s a spaghetti bowl of retcon, made-up-on-the-spot stuff, very shallow metaphors, seemed-like-a-good-idea-at-the-time and more ill-fitting retcon duct tape.
It’s just bloated by growing too long with no strong direction.
And it’s fine! The game is super and fun. It obviously doesn’t need good plot so we shouldn’t have to pretend that it has either. :)
No shade on the game, but the way people look at the barely conprehensible bloated MESS and think “it is hard to understand therefore it is smart and clever and deep wow” frequently pisses me off. Probably because we have the same tendency in software development.
I have dug in and understood some parts, and so far it’s a spaghetti bowl of retcon, made-up-on-the-spot stuff, very shallow metaphors, seemed-like-a-good-idea-at-the-time and more ill-fitting retcon duct tape.
It’s just bloated by growing too long with no strong direction.
And it’s fine! The game is super and fun. It obviously doesn’t need good plot so we shouldn’t have to pretend that it has either. :)