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Actually, that game breaking bug was caught weeks ago by QA. Unmoving deadlines set by upper management meant that a fix couldn’t be made in time for the content schedule.
Actually, that game breaking bug was caught weeks ago by QA. Unmoving deadlines set by upper management meant that a fix couldn’t be made in time for the content schedule.
That’s why bugs can be labeled “in shipped version.”
They know. It’s just they balanced it against everything else and it wasn’t worth spending time on or delaying the game for.
I won’t say that it’s purely a AAA problem, but it’s harder to excuse there.