“So then it’s onboarding people, teaching them how to play D&D, which is really complex”

  • Shush@reddthat.com
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    10 months ago

    In combat, I used to hate the fact that I miss very frequently but I realized enemies miss as much as I do. It changed my perspective - I strategize my game plan assuming I would miss rather than assuming I would hit. It improved my game a lot since.

    It helps a lot when you start using abilities that gives you advantage, or that deal half damage even when they are saved against.

    Of course, it’s still a matter of preference. It’s just how the game is, I guess.