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I quite honestly don’t understand the opinion of DnD being complicated at least from what I’ve played everything runs smooth. It being inside of a video game makes things even clearer with UI.
When you’re playing with paper and dice, things go off the rails real quick. The players can pretty well do whatever they get into their heads to do. One party that I remember decided to start digging a tunnel in the middle of a dungeon. I still don’t really know where that idea came from.
I quite honestly don’t understand the opinion of DnD being complicated at least from what I’ve played everything runs smooth. It being inside of a video game makes things even clearer with UI.
When you’re playing with paper and dice, things go off the rails real quick. The players can pretty well do whatever they get into their heads to do. One party that I remember decided to start digging a tunnel in the middle of a dungeon. I still don’t really know where that idea came from.
I don’t disagrer, but UI in BG3 is way overdone relative to the system’s complexity. Solasta did it better.