Warning: Some posts on this platform may contain adult material intended for mature audiences only. Viewer discretion is advised. By clicking ‘Continue’, you confirm that you are 18 years or older and consent to viewing explicit content.
Well, the reason I suspected it was this instead was because, with ray tracing turned on high, it looked like shader stutter, but that problem had actually been solved a long time ago.
Well, the reason I suspected it was this instead was because, with ray tracing turned on high, it looked like shader stutter, but that problem had actually been solved a long time ago.