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Nothing really. Publishers already all want to go up to 70 base price, and most bigger games already effectively cost 100-200 between pre-orders, deluxe editions and mtx (I don’t know the designed price point, but years ago I was talking to the team of an in-dev game who planned for 110 being spent on average per buyer for their game).
Nothing really. Publishers already all want to go up to 70 base price, and most bigger games already effectively cost 100-200 between pre-orders, deluxe editions and mtx (I don’t know the designed price point, but years ago I was talking to the team of an in-dev game who planned for 110 being spent on average per buyer for their game).