Warning: Some posts on this platform may contain adult material intended for mature audiences only. Viewer discretion is advised. By clicking ‘Continue’, you confirm that you are 18 years or older and consent to viewing explicit content.
Quaternions? Basis of quantum mechanics? Pretty sure that’s not right at all. A lot of games use them for rotations in place of rotation matrices though I suppose.
Quaternions? Basis of quantum mechanics? Pretty sure that’s not right at all. A lot of games use them for rotations in place of rotation matrices though I suppose.
Iirc, using quaternions for rotations let’s you avoid “gimbal locking”.