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If there’s a piano in a game, you need to be able to play it, even if you’re just tapping out a couple of notes. Likewise, if you cut there’s a waterfall in a game there needs to be a cave behind it. Them’s the rules.
If there’s a piano in a game, you need to be able to play it, even if you’re just tapping out a couple of notes. Likewise, if you cut there’s a waterfall in a game there needs to be a cave behind it. Them’s the rules.
More devs need this memo; I have played more games without a hidden area behind the waterfall than games that put secrets behind waterfalls.