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You can also build a chair out of shitty plywood that falls apart when someone who weighs a bit more sits on it, instead of quality cut wood. I mean, fine if you want to make a bad product but then you’re making a bad product.
Resource optimization has nothing to do with product quality. Really good experiences can be done with shitty resource consumption. Really bad experiences can be blisteringly fast in optimization.
The reason programmers work in increasingly abstract languages is to do more with less effort at the cost of less efficient resource utilization.
Rollercoaster Tycoon was ASM. Slay the Spire was Java. They’re both excellent games.
Yeah, I don’t really have a problem with games except for the stuff added on purpose just to make the user experience worse like DRM. I was more thinking about trends like using Electron for desktop development.
You can also build a chair out of shitty plywood that falls apart when someone who weighs a bit more sits on it, instead of quality cut wood. I mean, fine if you want to make a bad product but then you’re making a bad product.
Resource optimization has nothing to do with product quality. Really good experiences can be done with shitty resource consumption. Really bad experiences can be blisteringly fast in optimization.
The reason programmers work in increasingly abstract languages is to do more with less effort at the cost of less efficient resource utilization.
Rollercoaster Tycoon was ASM. Slay the Spire was Java. They’re both excellent games.
Yeah, I don’t really have a problem with games except for the stuff added on purpose just to make the user experience worse like DRM. I was more thinking about trends like using Electron for desktop development.
I love the good old games on ASM.