Warning: Some posts on this platform may contain adult material intended for mature audiences only. Viewer discretion is advised. By clicking ‘Continue’, you confirm that you are 18 years or older and consent to viewing explicit content.
the problem with flubbing is the dishonesty and unilateralness. You can play a different system that doesn’t create the situation your players don’t like so easily.
Or honestly just import Fate points and “succeed at a cost” into dnd. The dice system still sucks but that would help tremendously.
the problem with flubbing is the dishonesty and unilateralness. You can play a different system that doesn’t create the situation your players don’t like so easily.
Or honestly just import Fate points and “succeed at a cost” into dnd. The dice system still sucks but that would help tremendously.
Fudging isn’t unique to DND, though I agree that people would be better off trying anything else.
The system is a means to an end. No system captures its tone perfectly through mechanics.
Fate points sound cool, ngl