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I admit C++ ain’t safe, but wonder if there’s an alternative to going Rust. Don’t get me wrong, I love the language. But Rust is a beast on its own. I read here that game devs generally can’t adapt Rust because the language forces frequent refactoring, which doesn’t fit the business speed of game development.
I don’t think it’s realistic to expect a rewrite of code that works. Maybe over time we can start implementing pieces in safer languages.
I admit C++ ain’t safe, but wonder if there’s an alternative to going Rust. Don’t get me wrong, I love the language. But Rust is a beast on its own. I read here that game devs generally can’t adapt Rust because the language forces frequent refactoring, which doesn’t fit the business speed of game development.
I don’t care for Rust because I like writing unsafe code. It’s fun. However, I would value the assurances it provides using software written in Rust.