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Right, but that effect seems to be quite different, and essentially the same as warfare today. It turns out people don’t like killing other people.
But the “likelihood of surviving” calculus changes a bit when you’re on a field with cavalry, cannons, and ranks of soldiers all around. Charging may be a more appealing option, especially if it gets you a better position (i.e. maybe the enemy has fortifications).
Right, but that effect seems to be quite different, and essentially the same as warfare today. It turns out people don’t like killing other people.
But the “likelihood of surviving” calculus changes a bit when you’re on a field with cavalry, cannons, and ranks of soldiers all around. Charging may be a more appealing option, especially if it gets you a better position (i.e. maybe the enemy has fortifications).