Warning: Some posts on this platform may contain adult material intended for mature audiences only. Viewer discretion is advised. By clicking ‘Continue’, you confirm that you are 18 years or older and consent to viewing explicit content.
Animation and accessibility are often seen as two separate powers at odds with one another. How is it possible to strike a balance between elements that move and the possible negative effects they expose to users who are sensitive to motion? Oriana García explains how her team at Mercado Libre tackled the challenge by creating guiding principles for applying animation to user interfaces and incorporating them into the team’s design system.