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RTX is one of those things that just isn’t optional for me. I may be in the minority, but I am far more concerned with how games look than how they run. As long as my FPS is above 30 or so, I’m generally okay with performance. I feel like Windows will always support those “extra features” like RTX before Linux, unfortunately. I really comes down to market share, I think; the developers at Nvidia and AMD are going to target Windows first, and the people who maintain Proton are stuck in second place. You’ll have to pry Windows 10 out of my cold dead hands, though; I liked Vista better than Windows 11.
For development, I’m locked into Windows at work, but my job isn’t specifically software development; it just happens to be a useful skill to have in my career. I do far more coding at home, and I certainly have the option of switching to Linux. I think I’ve just been spoiled by Visual Studio’s all-in-one approach for so long. My #1 concern is debugging. I haven’t seen an Linux IDE that allows for stepping back through the call stack and checking variable states inside the IDE quite like VS does it.
To be clear, I’m not bashing Linux at all. I’ve been a homelabber for longer than I can remember, and I have a total of 3 physical machines and VMs that run Windows compared to a total of probably 20 that run Linux, FreeBSD, or some other POSIX variant. I have so few Windows machines that I actually own legal licenses for all of them. I do feel like the people who say “Just run Linux on your desktop PC; it can do everything Windows can” are looking at the operating system through rose-colored glasses. Linux will always be the best choice for anything that doesn’t require having a monitor attached, but otherwise, it feels like it’s playing catch-up to Windows.
For sure, there are compromises no matter what you pick. I just hit the point where Linux checked enough boxes for me to ditch Windows. I hope that it gets to that point for you eventually!
RTX is one of those things that just isn’t optional for me. I may be in the minority, but I am far more concerned with how games look than how they run. As long as my FPS is above 30 or so, I’m generally okay with performance. I feel like Windows will always support those “extra features” like RTX before Linux, unfortunately. I really comes down to market share, I think; the developers at Nvidia and AMD are going to target Windows first, and the people who maintain Proton are stuck in second place. You’ll have to pry Windows 10 out of my cold dead hands, though; I liked Vista better than Windows 11.
For development, I’m locked into Windows at work, but my job isn’t specifically software development; it just happens to be a useful skill to have in my career. I do far more coding at home, and I certainly have the option of switching to Linux. I think I’ve just been spoiled by Visual Studio’s all-in-one approach for so long. My #1 concern is debugging. I haven’t seen an Linux IDE that allows for stepping back through the call stack and checking variable states inside the IDE quite like VS does it.
To be clear, I’m not bashing Linux at all. I’ve been a homelabber for longer than I can remember, and I have a total of 3 physical machines and VMs that run Windows compared to a total of probably 20 that run Linux, FreeBSD, or some other POSIX variant. I have so few Windows machines that I actually own legal licenses for all of them. I do feel like the people who say “Just run Linux on your desktop PC; it can do everything Windows can” are looking at the operating system through rose-colored glasses. Linux will always be the best choice for anything that doesn’t require having a monitor attached, but otherwise, it feels like it’s playing catch-up to Windows.
For sure, there are compromises no matter what you pick. I just hit the point where Linux checked enough boxes for me to ditch Windows. I hope that it gets to that point for you eventually!