[ MAPS ]
-
Anubis
- Improved movement clipping map-wide
- Adjustments to collision around pillars
- Plugged holes in world geometry
- Fixed issues with weapon and bomb clipping through world geometry
-
Ancient
- Improved water clarity at T spawn
- Adjustments to jumpable locations
- Adjustments to collision around corners
- Various adjustments to lighting
[ MISC ]
- Fixed an issue with round restart in the middle of weapon reloading
- Fixed a case where incendiary grenades fail to detonate in water
- Ragdoll limbs splash when they hit water
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