- cross-posted to:
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- cross-posted to:
- [email protected]
Shuji Utsumi, Sega’s co-CEO, comments in a new statement that there is no point in implementing blockchain technology if it doesn’t make games ‘fun’.
Hopefully block chain technology will die off and become irrelevant in a couple of years. So far any attempt at using it seems to make a dumpster fire.
NFTs solve a problem for digital capitalism: they introduce artifical scarcity.
That’s cause the way its been presented to the public stinks and caters to bag holders.
It just in general is pretty bad, for most use cases a traditional relational database is just … better
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Yeah I play games to enjoy the game, not to speculate on real money investments.
If you want confetti every time you make a trade, just play Robinhood.
Blockchain is just a spicy linked list
Database being a singular entity, holding up all the information, can be prone to manipulation. In case of game assets, while a person won’t consider it as an investment (or valuable), it is pointless to use a blockchain to restore the integrity of that database.
All the pseudo hype surrounding the NFT, have given these gaming companies an inspiration to monetize their in-game asset, to stay relevant and sustain their business. Just because of that stupid vision, the gamer are in conflict.
I personally despise all these whale trades hyping up NFT by buying stupid jpegs, where at its core functionality, it can be quite useful.
Gaming may or may not find its use in blockchain, but the crypto innovation hasn’t come across a level to be a part of the gaming industry.
No doubt its boring.
Database being a singular entity, holding up all the information, can be prone to manipulation.
I agree with most of what you said, but I just wanted to add… Nothing is beyond manipulation, there’s plenty of experience out there monitoring traditional databases, and software intended to aid in tracking down tampering retroactively:
https://severalnines.com/blog/how-to-audit-postgresql-database/
Not to mention you can implement things in your application to make it even harder for a single person to tamper with the database (arguably somewhat block chain inspired), e.g.: https://stackoverflow.com/questions/1683434/detecting-database-tampering-is-it-possible
Does a (“proper”) block chain make it harder to tamper in the first place? Yes, in theory, but is the associated cost really worth it? (If you ask me, the number of times it’s actually worth using a blockchain is a near zero number).
Can you actually argue this or are you just parotting what other people parrot on social media? Databases require trust between parties, for example, so that’s one of many, many reasons they don’t replace one of the use cases.
Can you actually argue this or are you just parotting what other people parrot on social media?
🙄
Databases require trust between parties, for example, so that’s one of many, many reasons they don’t replace one of the use cases.
Can you elaborate on how that’s useful for a video game (or a “majority of use cases”/“in general”) or “are you just parotting what other people parrot on social media?”
…
The block chain is only useful if you want a cooperative system that “trusts nobody”… And that’s exceedingly rare (not to mention it’s susceptible to attacks like the 51% attack … which you can – hilariously – fix if the major stake holders in the chain decide to override the network and do what they want anyways).
There’s no reason a video game needs a block chain, at all. The video game has a manufacturer, the video game’s rewards are only going to be meaningful inside of that game and ecosystem. Valve’s been running a store for CSGO for over a decade.
If you want federation… Lemmy is federated, Matrix is federated, email is federated, and they all allow dodging a central authority in favor of smaller authorities without using a block chain. But even that isn’t useful for a video game or publisher.
Why the scare quote around fun? He’s right. There is no point in adding something to a game that doesn’t make it more fun.
It’s a start, but hopefully they drop the idea altogether It’s bad enough as it is, we don’t need more.
I can’t conceive of a single fun use-case for blockchain in games. With any luck, neither can they.
What use outside of microtransactions would there be anyway?
Abusing low wage workers in Indonesia.
Actually owning games, skins, guns, etc and being able to use them across games
Also resale
You can actually own games by buying DRM-free. A DRM-free installer can be backed up and used forever, even offline, which is better than relying on blockchain verification.
Games are also better by having no microtransactions than by being able to resell some fictional sword from a lootbox. If I want to have the best weapons in Skyrim I can just cheat it instead of paying anyone for it. There is no point or benefit in attaching monetary value to individual instances of fictional digital game objects, because in the system of the game that’s just some bits flipped, there aren’t any production costs.
Oh, so you have no idea how games work
Blockchain only works if you completely ignore how anything works.
The vast majority of companies out there would absolutely not support you actually owning a game or anything you buy in a game. They dont do it now, so why would they ever?
Even if blockchain was implemented, it would be implemented in a way the keeps the current status quo. Stuff would still be licensed and not yours.
Its very naive to expect otherwise.
Water=wet
Introducing inequal crushing capitalist economy into your game… Just the escape from reality I needed 🙄