• Unboxious@ani.social
    link
    fedilink
    English
    arrow-up
    8
    ·
    1 month ago

    I played the demo of this game during Next Fest. It had stunning visuals, but the gameplay didn’t really grab me.

    • Agent Karyo@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      7
      ·
      1 month ago

      Unfortunately, I would have to agree.

      Played the demo from Next Fest; graphics were really good and unique, gameplay had potential, but felt like it needed more refinement.

    • Ashtear@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 month ago

      Same. I had my eye on this because anything that remotely looks like the next Pharaoh or Emperor: Rise of the Middle Kingdom always catches my eye. There was also so. much. micro. I’d rather be shuffling citizens or buildings around than manually selecting what plants to harvest. Plus I hate the name, lol.

      I’ll probably check it out again after 1.0.

  • prograhammingdev@lemmy.prograhamming.com
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 month ago

    Bought it and have played 10-15h or so. The game definitely needs something to add some staying power. It’s way too chill. I know there’s a subset of people that want that and they could still continue to offer it (like Dyson Sphere Program adding optional combat). Something to make you have to work for it other than the really non-issue of citizens being very briefly injured while picking if you don’t pay attention.

    It is beautiful however. Graphics and UI are both very well done.