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How To Install Mods - Lemmy.World
lemmy.worldA guide on how to install mods for Call of Duty: World at War. *** Executable
Installation Download the mod and run the EXE. The EXE will be an installer
which will guide you in installing the mod. If your using Plutonium, you will
need to install the mod in the Plutonium mods folder. During the installation,
it may include an option to change the folder on where to install the mod, which
in this case you will change the folder to the Plutonium mods folder. In most
cases however, the mod will be installed in the mods folder for the base game,
by being installed in the primary folder or the secondary folder. It is highly
recommended to create a symbolic link for making the installation of mods for
Plutonium seamless and have the mods folder become the same as the mods folder
for the base game. Read Symbolic Link section for instructions on how to create
a symbolic link. The alternative is after installing each mod in the base game
mods folder, you will need to move the mod from the primary folder or secondary
folder to the Plutonium folder. Read Mods Folder Paths section on where these
directories are located on your computer. BE CAUTIOUS TO NOT INSTALL MALWARE
WHEN RUNNING AN EXE INSTALLER. Manual Installation To install mods manually you
need to extract the archive files (ZIP, 7Z, RAR, etc) into the mods folder. Read
Mods Folder Paths section on where these directories are located on your
computer. If your using Plutonium, the mods need to be installed in a separate
folder in order to be accessed when using Plutonium. It is highly recommended to
create a symbolic link for making the installation of mods for Plutonium
seamless and have the mods folder become the same as the mods folder for the
base game. Read Symbolic Link section for instructions on how to create a
symbolic link. Inside the mods folder will be the folder that is the name of the
mod itself and all of the mod files will go inside this folder. For example…
\mods\Super_Cool_Zombie_Map *** Mods Folder Paths These are the mods folder
paths for the game. For the base game in most cases it will be the primary
folder. If there is no primary folder path at all, you will have to use the
secondary folder path. Due note that the secondary folder path is different on
Linux (When using Wine or Proton). Read Access AppData Folder section for
instructions on how to open the AppData folder on Windows. Primary Folder
C:\Users\(Username)\AppData\Local\Activision\CoDWaW\mods\(Mod Name) Secondary
Folder Windows: C:\Users\(Username)\AppData\Local\VirtualStore\Program Files
(x86)\Activision\CoDWaW\mods\(Mod Name) Linux:
(Prefix)/drive_c/users/(Username)/Local Settings/Application
Data/Activision/CoDWaW/mods/(Mod Name) Plutonium Folder
C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods\(Mod Name) * * *
Access AppData Folder To open up your AppData folder in Windows, press the
Windows key + R key and type appdata and press Enter to open the AppData folder.
* * * Symbolic Link If you are using Plutonium, it is recommended you create a
symbolic link of the mods folder to replace the Plutonium mods folder. By
creating a symbolic link for the mods folder, the mods folder will be shared for
the base game and Plutonium. This makes installing mods easier as well. To
create a symbolic link, first you will need to delete the mods folder inside the
C:\Users(Username)\AppData\Local\Plutonium\storage\t4 folder Read Access AppData
Folder section on how to get access to your AppData folder on Windows. Then you
will need to find the folder of the mods folder for the base game. Read Mods
Folder Paths section to get the primary folder path and secondary folder path
and find out which of these two directories is used as the mods folder for the
base game. Once you found the mods folder for the base game, you need to launch
a terminal application. On Windows you can use either Command Prompt or
Powershell. On Linux, the default terminal application will work. In the
terminal application, enter the following command for the terminal application
you are using and folder path (Primary/Secondary) to create the symbolic link.
Command Prompt (Primary Folder) mklink /J
"C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods"
"C:\Users\(Username)\AppData\Local\Activision\CoDWaW\mods" Command Prompt
(Secondary Folder) mklink /J
"C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods"
"C:\Users\(Username)\AppData\Local\VirtualStore\Program Files
(x86)\Activision\CoDWaW\mods" Powershell (Primary Folder) New-Item -ItemType
Junction -Path "C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods"
-Target "C:\Users\(Username)\AppData\Local\Activision\CoDWaW\mods" Powershell
(Secondary Folder) New-Item -ItemType Junction -Path
"C:\Users\(Username)\AppData\Local\Plutonium\storage\t4\mods" -Target
"C:\Users\(Username)\AppData\Local\VirtualStore\Program Files
(x86)\Activision\CoDWaW\mods" Linux (Primary Folder) ln -s
"(Prefix)/drive_c/users/(Username)/Local/Activision/CoDWaW/mods"
"(Prefix)/drive_c/users/(Username)/AppData/Local/Plutonium/storage/t4/mods"
Linux (Secondary Folder) ln -s "(Prefix)/drive_c/users/(Username)/Local
Settings/Application Data/Activision/CoDWaW/mods"
"(Prefix)/drive_c/users/(Username)/AppData/Local/Plutonium/storage/t4/mods"
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